The Mad Scramble to be First in US Online Gambling

online_gamblingIt has been fascinating to watch the rapid evolution of the US online gambling market after a relaxing of the Federal Wire Act in 2011 opened the door for online Poker (and more) on a state by state basis. In fact, just Thursday the Nevada legislature approved a bill allowing interstate online poker on the quick, because they caught wind that New Jersey may do so next week.

This is a rare, massive, greenfield opportunity in the US that is primed to unfold quickly. According to KPMG, the worldwide market for online gaming is about $32 billion per year today, and that is without meaningful (legal) contribution from the US, the world’s richest economy. Juniper Research estimates that worldwide betting on mobile devices alone will be a $100 billion market 2017. History suggests whoever gets there first with a quality offering will earn the early advantage. So who’s positioned to win?… Read the rest


Betting on Growth in Online Gambling

online_gamingIf there’s one sure bet in online gambling, it is unstoppable global market growth. The US government has twice tried to stall this transition to virtual gaming, first in 2006 when they made it illegal for financial service companies to knowingly collect payments for online gambling, and again in 2011 when they seized the domain names of top poker sites and charged their executives with money laundering.

Surely hampering access to the world’s largest and most affluent market would slow down the pace of online gambling right?

Wrong. Check out this chart from Statista:


You can see that the rate of growth did slow in 2007 and 2012 (projections in the 2012 case), but is hardly even noticeable in context of the long term trend. This is such an unstoppable freight train that the full might and power of the US government to block online gaming barely measures as a blip.… Read the rest

6 markets being revolutionized by real-time streaming data

It seems like forever ago that Pointcast introduced us to the first incarnation of so-called “push” technology. But aside from stock prices through online brokerages, the real-time streaming of content didn’t really take off until very recently. Even today, many people still refresh their browser to see if they’ve been outbid on eBay and reload the sports scores on their smartphone to see if their team held on for the win.

There are three key factors driving recent, rapid increases in the production and consumption of real-time data:

  • Changes in technology – For years, developers have worked around the limitations of browsers and HTML by building thick clients or using COMET to clumsily force data changes into browser applications. The emerging HTML5 standard (with the backing of Google, Apple and Microsoft) will make real-time data a first class citizen over the internet. At the same time, turnkey infrastructure that integrates back end systems all the way through to browsers and mobile devices is simplifying development and deployment of these applications.
Read the rest